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<rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:ns0="http://www.w3.org/2005/Atom" xmlns:ns2="http://search.yahoo.com/mrss/" version="2.0"><channel><title>Rock Paper Shotgun Latest Articles Feed | Category "Wars of Suzerain"</title><link>https://www.rockpapershotgun.com/feed</link><description>This is a feed of the latest articles from Rock Paper Shotgun.</description><ns0:link href="https://www.rockpapershotgun.com/feed" rel="self" /><language>en</language><copyright>Copyright (c) Rock Paper Shotgun a brand of IGN Entertainment, Inc.</copyright><lastBuildDate>Tue, 28 Jul 2026 18:02:35 +0000</lastBuildDate><item><title>"We've seen how close you can get": How studio closures pushed Suzerain's maker to create two new DLCs and a turn-based strategy spinoff</title><link>https://www.rockpapershotgun.com/weve-seen-how-close-you-can-get-how-studio-closures-pushed-suzerains-maker-to-create-two-new-dlcs-and-a-turn-based-strategy-spinoff</link><dc:creator>Julian Benson</dc:creator><pubDate>Wed, 15 Jul 2026 14:00:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/weve-seen-how-close-you-can-get-how-studio-closures-pushed-suzerains-maker-to-create-two-new-dlcs-and-a-turn-based-strategy-spinoff</guid><category>Suzerain</category><category>Indie</category><category>Single Player</category><category>RPG</category><category>PS5</category><category>Torpor Games</category><category>Strategy</category><category>PC</category><category>Bird view / Isometric</category><category>Action Adventure</category><category>Fellow Traveller</category><category>Android</category><category>Wars of Suzerain</category><category>Text</category><category>iOS</category><category>Nintendo Switch</category><category>Strategy: Turn-Based Strategy</category><category>Mac</category><category>Third person</category><category>Simulation</category><ns2:content medium="image" url="https://assetsio.gnwcdn.com/Suzarain-Stories-The-Neutral-Lens-Ilias.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp" /><description>&lt;img src="https://assetsio.gnwcdn.com/Suzarain-Stories-The-Neutral-Lens-Ilias.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp" /&gt; &lt;p&gt;"For the longest time, we went one by one," Ata Sergey Nowak, co-founder of Torpor Games, the studio behind strategy game Suzerain, tells me, explaining the four year gap between the game's release and its first DLC. "Our games take a long time, our staff was very limited, and our financing was very project-to-project." So it was a little surprising he was also telling me Torpor are today announcing not one but three new projects - two DLCs and a spin-off. All of which are due to be released before their next flagship title, The Conformist.&lt;/p&gt;
&lt;p&gt;Each of the three newly announced projects will take you deeper into the world of Suzerain, and let you see its states and people from new perspectives. But, Torpor aren't only making these games to expand Suzerain, they're also using it as a defence against a punishing industry.&lt;/p&gt;
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