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<rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:ns0="http://www.w3.org/2005/Atom" xmlns:ns2="http://search.yahoo.com/mrss/" version="2.0"><channel><title>Rock Paper Shotgun Latest Articles Feed | Category "The Witcher 3: Wild Hunt - Blood and Wine"</title><link>https://www.rockpapershotgun.com/feed</link><description>This is a feed of the latest articles from Rock Paper Shotgun.</description><ns0:link href="https://www.rockpapershotgun.com/feed" rel="self" /><language>en</language><copyright>Copyright (c) Rock Paper Shotgun a brand of IGN Entertainment, Inc.</copyright><lastBuildDate>Tue, 02 Jun 2026 15:31:00 +0000</lastBuildDate><item><title>"It was chaos": How The Witcher 4 and Cyberpunk 2 are learning from decades of CD Projekt's documentation mistakes</title><link>https://www.rockpapershotgun.com/it-was-chaos-how-the-witcher-4-and-cyberpunk-2-are-learning-from-decades-of-cd-projekts-documentation-mistakes</link><dc:creator>Edwin Evans-Thirlwell</dc:creator><pubDate>Tue, 19 May 2026 09:10:21 +0000</pubDate><guid>https://www.rockpapershotgun.com/it-was-chaos-how-the-witcher-4-and-cyberpunk-2-are-learning-from-decades-of-cd-projekts-documentation-mistakes</guid><category>The Witcher</category><category>PS4</category><category>Xbox One</category><category>Atari</category><category>Story Rich</category><category>Nintendo Switch 2</category><category>The Witcher IV</category><category>Card Games</category><category>RPG</category><category>First person</category><category>Bandai Namco Entertainment</category><category>Stadia</category><category>Strategy</category><category>Blockbuster</category><category>Multiplayer Competitive</category><category>CD Projekt RED</category><category>Action Adventure</category><category>The Witcher 3: Wild Hunt - Blood and Wine</category><category>Android</category><category>Single Player</category><category>Cyberfront</category><category>Cyberpunk 2077: Phantom Liberty</category><category>iOS</category><category>CD Projekt Localisation Centre</category><category>Mac</category><category>The Witcher 2: Assassins of Kings</category><category>Warner Bros. Games</category><category>CD Projekt</category><category>Open World</category><category>Namco Bandai Games</category><category>Bird view / Isometric</category><category>PC</category><category>PS5</category><category>Third person</category><category>Nintendo Switch</category><category>Shooter</category><category>Science Fiction</category><category>Gwent: The Witcher Card Game</category><category>Namco Bandai</category><category>Xbox Series X/S</category><category>Xbox 360</category><category>The Witcher 3: Wild Hunt</category><category>Cyberpunk 2077</category><ns2:content medium="image" url="https://assetsio.gnwcdn.com/ciri-in-witcher-4.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp" /><description>&lt;img src="https://assetsio.gnwcdn.com/ciri-in-witcher-4.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp" /&gt; &lt;p&gt;
&lt;a href="https://www.rockpapershotgun.com/games/the-witcher-4"&gt;The Witcher 4&lt;/a&gt; and Cyberpunk 2 have gotten ample attention for their whizbang &lt;a href="https://www.rockpapershotgun.com/the-witcher-4-shows-off-a-swanky-ue5-tech-demo-at-state-of-unreal-2025-with-ciri-hunting-monsters-and-visiting-circuses-in-kovir"&gt;Unreal Engine features&lt;/a&gt; and &lt;a href="https://www.rockpapershotgun.com/cyberpunk-creator-teases-he-has-ways-of-bringing-keanny-reeveshand-back-from-the-dead-in-cyberpunk-2"&gt;potential major cast resurrections&lt;/a&gt;, but one of their key 'enhancements' may seem horribly dry: their creation will be much, &lt;em&gt;much&lt;/em&gt; better documented than any Witcher or Cyberpunk game before. This also means that they will be a stronger foundation for &lt;a href="https://www.rockpapershotgun.com/cd-projekt-plan-to-release-the-witcher-4-5-6-within-six-years-of-one-another-and-oh-are-those-pigs-flying"&gt;Witcher and Cyberpunk games to come&lt;/a&gt;. Both games are following a new production process that obliges the devs to keep their internal development notes up to date, from milestone to milestone &amp;ndash; whether it be a narrative bible, a tool guide or a folder of sketches.&lt;/p&gt;
&lt;p&gt;As technical writer team lead Jaros&amp;lstrok;aw Ruci&amp;nacute;ski and senior technical writer Adrian Fulneczek explained during a presentation at this year's Digital Dragons conference in Krak&amp;oacute;w, CD Projekt have learned the value of good internal documentation the hard way over the past 20 years, with company lorekeepers departing and crucial tools shelved to cut costs, sabotaging work on everything from &lt;a href="https://www.rockpapershotgun.com/games/cyberpunk-2077"&gt;Cyberpunk 2077&lt;/a&gt;'s Phantom Liberty DLC to the forthcoming Witcher remake at Fool's Theory.
&lt;/p&gt; &lt;p&gt;&lt;a href="https://www.rockpapershotgun.com/it-was-chaos-how-the-witcher-4-and-cyberpunk-2-are-learning-from-decades-of-cd-projekts-documentation-mistakes"&gt;Read more&lt;/a&gt;&lt;/p&gt;</description></item></channel></rss>