<?xml version='1.0' encoding='utf-8'?>
<rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:ns0="http://www.w3.org/2005/Atom" xmlns:ns2="http://search.yahoo.com/mrss/" version="2.0"><channel><title>Rock Paper Shotgun Latest Articles Feed | Category "SEGA Saturn"</title><link>https://www.rockpapershotgun.com/feed</link><description>This is a feed of the latest articles from Rock Paper Shotgun.</description><ns0:link href="https://www.rockpapershotgun.com/feed" rel="self" /><language>en</language><copyright>Copyright (c) Rock Paper Shotgun a brand of IGN Entertainment, Inc.</copyright><lastBuildDate>Thu, 09 Jul 2026 14:10:56 +0000</lastBuildDate><item><title>"I know how devastating it is, and my heart's with all of you": Doom's John Romero responds to id Software reportedly losing half their team</title><link>https://www.rockpapershotgun.com/i-know-how-devastating-it-is-and-my-hearts-with-all-of-you-dooms-john-romero-responds-to-id-software-reportedly-losing-half-their-team</link><dc:creator>Edwin Evans-Thirlwell</dc:creator><pubDate>Tue, 07 Jul 2026 14:32:23 +0000</pubDate><guid>https://www.rockpapershotgun.com/i-know-how-devastating-it-is-and-my-hearts-with-all-of-you-dooms-john-romero-responds-to-id-software-reportedly-losing-half-their-team</guid><category>Shooter: First Person</category><category>Xbox 360</category><category>PC</category><category>SEGA Saturn</category><category>Midway</category><category>Xbox One</category><category>Nintendo GBA</category><category>id Software</category><category>First person</category><category>Mac</category><category>Multiplayer Cooperative</category><category>Layoffs</category><category>Windows Phone</category><category>Microsoft</category><category>Shooter</category><category>Single Player</category><category>Bethesda Softworks</category><category>Multiplayer Competitive</category><category>Quake</category><category>Doom</category><category>Horror</category><category>PS4</category><category>Nintendo Switch</category><category>Atari</category><category>Sega</category><category>PS5</category><category>Xbox Series X/S</category><category>Doom: The Dark Ages</category><category>DOOM (2016)</category><category>Activision</category><ns2:content medium="image" url="https://assetsio.gnwcdn.com/doom-the-dark-ages-slayer-header.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp" /><description>&lt;img src="https://assetsio.gnwcdn.com/doom-the-dark-ages-slayer-header.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp" /&gt; &lt;p&gt;Xbox aren't closing or selling off Doom developers id Software as part of &lt;a href="https://www.rockpapershotgun.com/xbox-are-parting-ways-with-double-fine-arkane-undead-labs-compulsion-and-ninja-theory-in-the-course-of-thousands-of-layoffs"&gt;their latest business teardown&lt;/a&gt;, but they are reportedly laying off around half the studio, with swinging cuts aimed at id's legendary technology team in particular. Even as out-going staff fulminate about the situation, studio co-founder John Romero has urged all concerned to preserve "code, assets, stories" and other historical artefacts that risk being wiped away during the restructure.&lt;/p&gt; &lt;p&gt;&lt;a href="https://www.rockpapershotgun.com/i-know-how-devastating-it-is-and-my-hearts-with-all-of-you-dooms-john-romero-responds-to-id-software-reportedly-losing-half-their-team"&gt;Read more&lt;/a&gt;&lt;/p&gt;</description></item><item><title>ZeniMax's pivot to big series amid Xbox cuts reportedly isn't a death knell for Doom, Quake and Wolfenstein</title><link>https://www.rockpapershotgun.com/zenimaxs-pivot-to-big-series-amid-xbox-cuts-reportedly-isnt-a-death-knell-for-doom-quake-and-wolfenstein</link><dc:creator>Mark Warren</dc:creator><pubDate>Mon, 06 Jul 2026 14:51:09 +0000</pubDate><guid>https://www.rockpapershotgun.com/zenimaxs-pivot-to-big-series-amid-xbox-cuts-reportedly-isnt-a-death-knell-for-doom-quake-and-wolfenstein</guid><category>Cenega Czech s.r.o.</category><category>Shooter: First Person</category><category>PC</category><category>Xbox 360</category><category>PS3</category><category>Raven Software</category><category>SEGA Saturn</category><category>Midway</category><category>Xbox One</category><category>Mac</category><category>id Software</category><category>First person</category><category>Multiplayer Cooperative</category><category>Shooter</category><category>Single Player</category><category>Bethesda Softworks</category><category>Wolfenstein</category><category>Multiplayer Competitive</category><category>Horror</category><category>PS4</category><category>Nintendo Switch</category><category>Doom: The Dark Ages</category><category>PS5</category><category>Sega</category><category>Xbox Series X/S</category><category>Quake</category><category>DOOM (2016)</category><category>Activision</category><ns2:content medium="image" url="https://assetsio.gnwcdn.com/id-software-wall-to-wall-union-165-workers-vote-01.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp" /><description>&lt;img src="https://assetsio.gnwcdn.com/id-software-wall-to-wall-union-165-workers-vote-01.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp" /&gt; &lt;p&gt;Xbox have officially announced the scale of the &lt;a href="https://www.rockpapershotgun.com/xbox-are-parting-ways-with-double-fine-arkane-undead-labs-compulsion-and-ninja-theory-in-the-course-of-thousands-of-layoffs"&gt;mass layoffs and rejigging of their studio lineup&lt;/a&gt; which have loomed on the horizon for the past couple of weeks. While Double Fine, Compulsion Games, Ninja Theory, Undead Labs, and Arkane all face futures outside of Xbox, the cuts and changes have also affected how a number of studios remaining under the Microsoft banner will operate going forwards.&lt;/p&gt;
 &lt;p&gt;&lt;a href="https://www.rockpapershotgun.com/zenimaxs-pivot-to-big-series-amid-xbox-cuts-reportedly-isnt-a-death-knell-for-doom-quake-and-wolfenstein"&gt;Read more&lt;/a&gt;&lt;/p&gt;</description></item></channel></rss>