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<rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:ns0="http://www.w3.org/2005/Atom" xmlns:ns2="http://search.yahoo.com/mrss/" version="2.0"><channel><title>Rock Paper Shotgun Latest Articles Feed | Category "Konami Digital Entertainment"</title><link>https://www.rockpapershotgun.com/feed</link><description>This is a feed of the latest articles from Rock Paper Shotgun.</description><ns0:link href="https://www.rockpapershotgun.com/feed" rel="self" /><language>en</language><copyright>Copyright (c) Rock Paper Shotgun a brand of IGN Entertainment, Inc.</copyright><lastBuildDate>Thu, 29 Oct 2026 12:34:09 +0000</lastBuildDate><item><title>As too much of the industry embrace their own death through genAI, Konami say it's real people that are most important for making good games</title><link>https://www.rockpapershotgun.com/as-too-much-of-the-industry-embrace-their-own-death-through-genai-konami-say-its-real-people-that-are-most-important-for-making-good-games</link><dc:creator>Oisin Kuhnke</dc:creator><pubDate>Sat, 17 Oct 2026 17:04:18 +0000</pubDate><guid>https://www.rockpapershotgun.com/as-too-much-of-the-industry-embrace-their-own-death-through-genai-konami-say-its-real-people-that-are-most-important-for-making-good-games</guid><category>Konami</category><category>Konami Digital Entertainment</category><category>PC</category><category>PS5</category><category>Xbox Series X/S</category><ns2:content medium="image" url="https://assetsio.gnwcdn.com/silent-hill-2-remake-review-6.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp" /><description>&lt;img src="https://assetsio.gnwcdn.com/silent-hill-2-remake-review-6.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp" /&gt; &lt;p&gt;
I've taken a habit, recently, to proclaim my desire to explode in lieu of anything more realistically violent I could wish upon myself when I feel stressed. And, in what would likely be more concerning if I were a sentient bomb talking to a bomb diffusal squad, I've been saying that a lot lately, primarily because of the copious amounts of AI nonsense I've been seeing&amp;hellip; everywhere. &lt;a href="https://www.rockpapershotgun.com/we-vibe-coded-a-new-epic-games-launcher-because-programming-is-hard-announce-company-were-somehow-supposed-to-see-as-a-serious-steam-competitor"&gt;Epic Games&lt;/a&gt;, the &lt;a href="https://www.rockpapershotgun.com/theres-never-been-an-easier-time-to-boycott-microsoft-the-most-boring-video-game-publisher-in-the-business"&gt;ever-boycottable&lt;/a&gt; company called &lt;a href="https://www.rockpapershotgun.com/asha-sharma-announces-xbox-labs-project-to-explore-new-technology-which-sure-sounds-like-tinkering-with-old-games-through-ai"&gt;Microsoft&lt;/a&gt;, the &lt;a href="https://decomp.dev/"&gt;decompiling community&lt;/a&gt;, the poison has found its way into everyone's veins and it's making me want to, say it with me now, explode! So you can imagine my relief to hear a developer say they don't think AI will make a massive impact. The developer? Perhaps surprisingly, Konami.
&lt;/p&gt; &lt;p&gt;&lt;a href="https://www.rockpapershotgun.com/as-too-much-of-the-industry-embrace-their-own-death-through-genai-konami-say-its-real-people-that-are-most-important-for-making-good-games"&gt;Read more&lt;/a&gt;&lt;/p&gt;</description></item></channel></rss>