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<rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:ns0="http://www.w3.org/2005/Atom" xmlns:ns2="http://search.yahoo.com/mrss/" version="2.0"><channel><title>Rock Paper Shotgun Latest Articles Feed | Category "Iron Bramble"</title><link>https://www.rockpapershotgun.com/feed</link><description>This is a feed of the latest articles from Rock Paper Shotgun.</description><ns0:link href="https://www.rockpapershotgun.com/feed" rel="self" /><language>en</language><copyright>Copyright (c) Rock Paper Shotgun a brand of IGN Entertainment, Inc.</copyright><lastBuildDate>Thu, 08 Oct 2026 17:00:00 +0000</lastBuildDate><item><title>I definitely suck at Iron Bramble's metroidvania grappling hook platforming, but its cyber-gothic megastructure world has me hungry for more</title><link>https://www.rockpapershotgun.com/i-definitely-suck-at-iron-brambles-metroidvania-grappling-hook-platforming-but-its-cyber-gothic-megastructure-world-has-me-hungry-for-more</link><dc:creator>Oisin Kuhnke</dc:creator><pubDate>Thu, 24 Sep 2026 20:34:50 +0000</pubDate><guid>https://www.rockpapershotgun.com/i-definitely-suck-at-iron-brambles-metroidvania-grappling-hook-platforming-but-its-cyber-gothic-megastructure-world-has-me-hungry-for-more</guid><category>Indie</category><category>PS5</category><category>Rusted Moss</category><category>Story Rich</category><category>Shooter</category><category>Science Fiction</category><category>Metroidvania</category><category>Iron Bramble</category><category>Platformer</category><category>Side view</category><category>Exploration</category><category>Single Player</category><category>Action Adventure</category><category>Xbox Series X/S</category><category>Nintendo Switch</category><category>Playism</category><category>PC</category><ns2:content medium="image" url="https://assetsio.gnwcdn.com/iron-bramble.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp" /><description>&lt;img src="https://assetsio.gnwcdn.com/iron-bramble.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp" /&gt; &lt;p&gt;
If it ain't broke, why fix it? That seems to be the thought process behind Iron Bramble, the next game from the devs behind &lt;a href="https://www.rockpapershotgun.com/games/rusted-moss"&gt;Rusted Moss&lt;/a&gt;. Like its predecessor, Iron Bramble is a pixel art &lt;a href="https://www.rockpapershotgun.com/best-metroidvania-games"&gt;metroidvania&lt;/a&gt;, one where you have a grappling hook that lets you swing about the place at rapid pace, only this time the setting is a "cyber-gothic megastructure" and you play a story-eating demon (?) woman in a world where humanity's flesh bodies have all died out and their souls now reside in metal, robotic husks.
&lt;/p&gt; &lt;p&gt;&lt;a href="https://www.rockpapershotgun.com/i-definitely-suck-at-iron-brambles-metroidvania-grappling-hook-platforming-but-its-cyber-gothic-megastructure-world-has-me-hungry-for-more"&gt;Read more&lt;/a&gt;&lt;/p&gt;</description></item></channel></rss>