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<rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:ns0="http://www.w3.org/2005/Atom" xmlns:ns2="http://search.yahoo.com/mrss/" version="2.0"><channel><title>Rock Paper Shotgun Latest Articles Feed | Category "INDUSTRIA 2"</title><link>https://www.rockpapershotgun.com/feed</link><description>This is a feed of the latest articles from Rock Paper Shotgun.</description><ns0:link href="https://www.rockpapershotgun.com/feed" rel="self" /><language>en</language><copyright>Copyright (c) Rock Paper Shotgun a brand of IGN Entertainment, Inc.</copyright><lastBuildDate>Tue, 12 May 2026 20:30:22 +0000</lastBuildDate><item><title>I'm enjoying the boreal cyborg world of spooky FPS Industria 2, which launches on PC today and also has an excellent diegetic crafting screen</title><link>https://www.rockpapershotgun.com/im-enjoying-the-boreal-cyborg-world-of-spooky-fps-industria-2-which-launches-on-pc-today-and-also-has-an-excellent-diegetic-crafting-screen</link><dc:creator>Edwin Evans-Thirlwell</dc:creator><pubDate>Wed, 29 Apr 2026 16:45:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/im-enjoying-the-boreal-cyborg-world-of-spooky-fps-industria-2-which-launches-on-pc-today-and-also-has-an-excellent-diegetic-crafting-screen</guid><category>PC</category><category>Science Fiction</category><category>INDUSTRIA 2</category><category>Shooter: First Person</category><ns2:content medium="image" url="https://assetsio.gnwcdn.com/industria-2a.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp" /><description>&lt;img src="https://assetsio.gnwcdn.com/industria-2a.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp" /&gt; &lt;p&gt;
If your idea of great FPS level aesthetics is a hot mess of &lt;a href="https://www.rockpapershotgun.com/games/black-mesa"&gt;Black Mesa&lt;/a&gt;, Penumbra and &lt;a href="https://www.rockpapershotgun.com/games/get-even"&gt;Get Even&lt;/a&gt; &amp;ndash; or you're just driven wild by the sight of porcelain tiles peeling flirtatiously away from mortar &amp;ndash; you might get on with Industria 2, which launches today. I've not played the first one, but I admired its parallel dimension Cold War-era Berlin. The second game introduces a new parallel dimension, summarised by developers Bleakmill as a tug-of-war between "industrial decay", "boreal nature" and "otherworldly sprawling machine structures". Phwoar!
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