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<rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:ns0="http://www.w3.org/2005/Atom" xmlns:ns2="http://search.yahoo.com/mrss/" version="2.0"><channel><title>Rock Paper Shotgun Latest Articles Feed | Category "Gamescom 2026"</title><link>https://www.rockpapershotgun.com/feed</link><description>This is a feed of the latest articles from Rock Paper Shotgun.</description><ns0:link href="https://www.rockpapershotgun.com/feed" rel="self" /><language>en</language><copyright>Copyright (c) Rock Paper Shotgun a brand of IGN Entertainment, Inc.</copyright><lastBuildDate>Mon, 07 Sep 2026 16:25:43 +0000</lastBuildDate><item><title>Playing Mass Effect-inspired RPG Exodus was an uncomfortably familiar space trip, despite some brilliant zero-G fights</title><link>https://www.rockpapershotgun.com/playing-mass-effect-inspired-rpg-exodus-was-an-uncomfortably-familiar-space-trip-despite-some-brilliant-zero-g-fights</link><dc:creator>James Archer</dc:creator><pubDate>Fri, 04 Sep 2026 15:02:08 +0000</pubDate><guid>https://www.rockpapershotgun.com/playing-mass-effect-inspired-rpg-exodus-was-an-uncomfortably-familiar-space-trip-despite-some-brilliant-zero-g-fights</guid><category>Xbox Series X/S</category><category>PS5</category><category>RPG: Action</category><category>Archetype Entertainment</category><category>Single Player</category><category>Gamescom 2026</category><category>PC</category><category>Third person</category><category>Exodus (2027)</category><category>Previews</category><ns2:content medium="image" url="https://assetsio.gnwcdn.com/Exodus-Redeemer.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp" /><description>&lt;img src="https://assetsio.gnwcdn.com/Exodus-Redeemer.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp" /&gt; &lt;p&gt;Full disclosure: I did not get to play &lt;a href="https://www.rockpapershotgun.com/games/exodus-2027"&gt;Exodus&lt;/a&gt; with the &lt;a href="https://www.rockpapershotgun.com/exodus-will-likely-win-the-mass-effect-spiritual-successor-war-thanks-partly-to-its-cool-octopus-but-i-think-it-has-a-boring-hero-problem"&gt;grumpy mecha octopus sniper&lt;/a&gt;. "Where&amp;rsquo;s the octopus sniper?", I whispered, confusion melting into sadness as the two other members of my space station infiltration team stepped forward under the support of their dull, seen-it-all-before vertebrae. No, it&amp;rsquo;s fine. &lt;em&gt;It&amp;rsquo;s fine&lt;/em&gt;.&lt;/p&gt;
&lt;p&gt;I&amp;rsquo;d like to say that the demo&amp;rsquo;s shooting and roleplaying moments made up for the lack of squidmates. In some places, particularly when venturing back out into the vacuum, it actually did. But if Exodus really is going to occupy the Guns &amp; Conversation space that &lt;a href="https://www.rockpapershotgun.com/games/mass-effect"&gt;Mass Effect&lt;/a&gt; is &lt;a href="https://www.rockpapershotgun.com/bioware-are-focused-exclusively-on-the-next-mass-effect-says-exec-producer-along-with-a-krogan-teaser"&gt;currently leaving vacant&lt;/a&gt;, I&amp;rsquo;d hope it&amp;rsquo;s holding much more in reserve, as the corridor battles and bland heroes I saw probably aren&amp;rsquo;t going to cut it.&lt;/p&gt;
 &lt;p&gt;&lt;a href="https://www.rockpapershotgun.com/playing-mass-effect-inspired-rpg-exodus-was-an-uncomfortably-familiar-space-trip-despite-some-brilliant-zero-g-fights"&gt;Read more&lt;/a&gt;&lt;/p&gt;</description></item><item><title>The mishap-strewn warfare of Worms: Galactic Tactics gives hope it’s not just a comedy XCOM</title><link>https://www.rockpapershotgun.com/the-mishap-strewn-warfare-of-worms-galactic-tactics-gives-hope-its-not-just-a-comedy-xcom</link><dc:creator>James Archer</dc:creator><pubDate>Thu, 03 Sep 2026 12:00:11 +0000</pubDate><guid>https://www.rockpapershotgun.com/the-mishap-strewn-warfare-of-worms-galactic-tactics-gives-hope-its-not-just-a-comedy-xcom</guid><category>Xbox Series X/S</category><category>PS5</category><category>Worms: Galactic Tactics</category><category>Team17</category><category>Gamescom 2026</category><category>Nintendo Switch 2</category><category>PC</category><category>Strategy: Turn-Based Strategy</category><category>Strategy</category><category>Previews</category><ns2:content medium="image" url="https://assetsio.gnwcdn.com/Worms-Galactic-Tactics-grapple.png?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp" /><description>&lt;img src="https://assetsio.gnwcdn.com/Worms-Galactic-Tactics-grapple.png?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp" /&gt; &lt;p&gt;Gawd, everyone&amp;rsquo;s doing an XCOM these days. &lt;a href="https://www.rockpapershotgun.com/games/star-wars-zero-company"&gt;Star Wars is doing an XCOM&lt;/a&gt;. &lt;a href="https://www.rockpapershotgun.com/rainbow-six-tactics-transforms-the-demolition-driven-siege-into-a-turn-based-game-while-keeping-the-destructible-environments-operators-and-reconnaissance-drones"&gt;Rainbow Six is doing an XCOM&lt;/a&gt;. Warhammer 40K has done, like, four XCOMs. Those squeaky wiggletubes of Worms are at it too, with Worms: Galactic Tactics, a turn-based grid battler coming sometime in 2027.&lt;/p&gt;
&lt;p&gt;It&amp;rsquo;s a busy genre, then, though there might well be room for this one too. I played a few rounds with developers Absolutely Games at &lt;a href="https://www.rockpapershotgun.com/events/gamescom-2026"&gt;Gamescom&lt;/a&gt; last month and it shows real, shrewd promise, despite slaying some of the wider series&amp;rsquo; sacred bombsheep.&lt;/p&gt;
 &lt;p&gt;&lt;a href="https://www.rockpapershotgun.com/the-mishap-strewn-warfare-of-worms-galactic-tactics-gives-hope-its-not-just-a-comedy-xcom"&gt;Read more&lt;/a&gt;&lt;/p&gt;</description></item><item><title>The Witcher 3: Songs of Past looked alright in its behind-closed-doors preview, though I'm more enticed by the remaster’s combat upgrades</title><link>https://www.rockpapershotgun.com/the-witcher-3-songs-of-past-looked-alright-in-its-behind-closed-doors-preview-though-im-more-enticed-by-the-remasters-combat-upgrades</link><dc:creator>James Archer</dc:creator><pubDate>Tue, 01 Sep 2026 16:06:09 +0000</pubDate><guid>https://www.rockpapershotgun.com/the-witcher-3-songs-of-past-looked-alright-in-its-behind-closed-doors-preview-though-im-more-enticed-by-the-remasters-combat-upgrades</guid><category>Bandai Namco Entertainment</category><category>Action Adventure</category><category>Third person</category><category>Nintendo Switch</category><category>Fantasy</category><category>The Witcher 3: Wild Hunt - Songs of the Past</category><category>Warner Bros. Games</category><category>CD Projekt RED</category><category>Story Rich</category><category>CD Projekt</category><category>PS5</category><category>PS4</category><category>Single Player</category><category>Gamescom 2026</category><category>The Witcher 3: Wild Hunt</category><category>PC</category><category>Xbox Series X/S</category><category>RPG</category><category>Xbox One</category><category>Previews</category><ns2:content medium="image" url="https://assetsio.gnwcdn.com/witcher-3-songs-of-the-past-04.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp" /><description>&lt;img src="https://assetsio.gnwcdn.com/witcher-3-songs-of-the-past-04.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp" /&gt; &lt;p&gt;Well, I &lt;em&gt;say&lt;/em&gt; behind-closed-doors. It turns out that if I wanted to watch a prerecorded saunter through a chunk of &lt;a href="https://www.rockpapershotgun.com/games/the-witcher-3-wild-hunt"&gt;The Witcher III: Wild Hunt&lt;/a&gt;&amp;rsquo;s &lt;a href="https://www.rockpapershotgun.com/geralts-back-for-one-last-roach-ride-in-long-rumoured-the-witcher-3-wild-hunt-expansion-songs-of-the-past"&gt;Songs of the Past expansion&lt;/a&gt;, I could have just &lt;a href="https://www.youtube.com/watch?v=ZGef9LSPtQw"&gt;tuned into the Gamescom livestream&lt;/a&gt;, rather than travelling to Germany before parking myself in an almost pitch-black miniature theatre for 45 minutes. Now my by-touch handwritten notes are completely illegible, and I don&amp;rsquo;t even get to feel smug about attending a super secret preview.&lt;/p&gt;
&lt;p&gt;Still, the preview &amp;ndash; which like Songs of the Past itself, was a joint operation between CD Projekt Red and co-devs Fool&amp;rsquo;s Theory &amp;ndash; didn&amp;rsquo;t show off the expansion alone. It also focused repeatedly on the combat, movement, UI and role-playing reworks being introduced in the base game&amp;rsquo;s &lt;a href="https://www.rockpapershotgun.com/the-witcher-3-remastered-includes-work-from-a-top-modder-as-cd-projekt-follow-the-path-they-walked-with-the-rpgs-next-gen-update"&gt;Remastered upgrade&lt;/a&gt;, which is coming months ahead of Songs of the Past on September 29th. And, usual hands-off disclaimers applying, looks like it could be the more appealing package for lapsed Witchers &amp;ndash; especially as it&amp;rsquo;s free to owners of the original.&lt;/p&gt;
 &lt;p&gt;&lt;a href="https://www.rockpapershotgun.com/the-witcher-3-songs-of-past-looked-alright-in-its-behind-closed-doors-preview-though-im-more-enticed-by-the-remasters-combat-upgrades"&gt;Read more&lt;/a&gt;&lt;/p&gt;</description></item><item><title>I found solace from Silent Hill: Townfall's stealthy horror in the soothing Britishness of its abandoned homes</title><link>https://www.rockpapershotgun.com/i-found-solace-from-silent-hill-townfalls-stealthy-horror-in-the-soothing-britishness-of-its-abandoned-homes</link><dc:creator>James Archer</dc:creator><pubDate>Fri, 28 Aug 2026 13:00:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/i-found-solace-from-silent-hill-townfalls-stealthy-horror-in-the-soothing-britishness-of-its-abandoned-homes</guid><category>PS5</category><category>No Code</category><category>Previews</category><category>Single Player</category><category>Konami</category><category>Gamescom 2026</category><category>First person</category><category>Action Adventure</category><category>Silent Hill: Townfall</category><category>PC</category><ns2:content medium="image" url="https://assetsio.gnwcdn.com/TF_CastReveal_screenshot_C_02_4K.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp" /><description>&lt;img src="https://assetsio.gnwcdn.com/TF_CastReveal_screenshot_C_02_4K.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp" /&gt; &lt;p&gt;I suppose, in a way, I asked for this. Crouched and cowering behind a garden fence, inches away from the thrashing, cleaver-faced miscreation who&amp;rsquo;d quite comfortably win in a fight against my splintering plank of rotten wood, I can almost hear &lt;a href="https://www.rockpapershotgun.com/games/silent-hill-townfall"&gt;Silent Hill: Townfall&lt;/a&gt; whisper mocking in my ear: &lt;em&gt;not &lt;a href="https://www.rockpapershotgun.com/silent-hill-f-loves-combat-so-much-it-feels-like-its-fighting-itself"&gt;too much combat&lt;/a&gt; now, eh?&lt;/em&gt;&lt;/p&gt;
 &lt;p&gt;&lt;a href="https://www.rockpapershotgun.com/i-found-solace-from-silent-hill-townfalls-stealthy-horror-in-the-soothing-britishness-of-its-abandoned-homes"&gt;Read more&lt;/a&gt;&lt;/p&gt;</description></item><item><title>D&amp;D, LEGO, and mounting ennui: Our biggest games from Gamescom 2026</title><link>https://www.rockpapershotgun.com/dd-lego-and-mounting-ennui-our-biggest-games-from-gamescom-2026</link><dc:creator>Edwin Evans-Thirlwell</dc:creator><pubDate>Wed, 26 Aug 2026 11:23:51 +0000</pubDate><guid>https://www.rockpapershotgun.com/dd-lego-and-mounting-ennui-our-biggest-games-from-gamescom-2026</guid><category>Gamescom 2026</category><ns2:content medium="image" url="https://assetsio.gnwcdn.com/Warlock_t8Y5DTv.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp" /><description>&lt;img src="https://assetsio.gnwcdn.com/Warlock_t8Y5DTv.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp" /&gt; &lt;p&gt;
This week, RPS took the downright heroic step of declining to live report on the latest Geoff Keighley trailer bonanza at &lt;a href="https://www.rockpapershotgun.com/events/gamescom-2026"&gt;Gamescom 2026&lt;/a&gt;'s Opening Night Live. Under the wise guidance of editor-in-chief Julian "Walks Away From Omelas" Benson &amp;ndash; and with the honourable exception of Oisin "Looking At Omelas Through A Telescope" Kuhnke, who was on regular evening freelance newswriting duty - we experimented with viewing the showcase as you ordinary humans do, partly because we've recently found that the returns aren't worth the effort of staying at our desks. Some of us may have even streamed the showcase in bed! Like wild beasts!
&lt;/p&gt; &lt;p&gt;&lt;a href="https://www.rockpapershotgun.com/dd-lego-and-mounting-ennui-our-biggest-games-from-gamescom-2026"&gt;Read more&lt;/a&gt;&lt;/p&gt;</description></item></channel></rss>