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<rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:ns0="http://www.w3.org/2005/Atom" xmlns:ns2="http://search.yahoo.com/mrss/" version="2.0"><channel><title>Rock Paper Shotgun Latest Articles Feed | Category "Flow of War"</title><link>https://www.rockpapershotgun.com/feed</link><description>This is a feed of the latest articles from Rock Paper Shotgun.</description><ns0:link href="https://www.rockpapershotgun.com/feed" rel="self" /><language>en</language><copyright>Copyright (c) Rock Paper Shotgun a brand of IGN Entertainment, Inc.</copyright><lastBuildDate>Sat, 15 Aug 2026 21:52:43 +0000</lastBuildDate><item><title>Fantasy RTS Flow of War is an immediately moreish blend of worker herding, fortress building, and 90s-style visuals</title><link>https://www.rockpapershotgun.com/fantasy-rts-flow-of-war-is-an-immediately-moreish-blend-of-worker-herding-fortress-building-and-90s-style-visuals</link><dc:creator>Edwin Evans-Thirlwell</dc:creator><pubDate>Mon, 03 Aug 2026 15:00:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/fantasy-rts-flow-of-war-is-an-immediately-moreish-blend-of-worker-herding-fortress-building-and-90s-style-visuals</guid><category>Flow of War</category><category>Bird view / Isometric</category><category>Single Player</category><category>Strategy: Real-Time Strategy</category><category>Fantasy</category><category>PC</category><ns2:content medium="image" url="https://assetsio.gnwcdn.com/Flow-of-War.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp" /><description>&lt;img src="https://assetsio.gnwcdn.com/Flow-of-War.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp" /&gt; &lt;p&gt;
My workers in Flow of War are tireless and uncomplaining, labouring away silently in the face of all adversity. Nonetheless, I can feel their seething irritation when I plant my fortress layout awry. Flow of War is a "classic RTS" with an economic element that mostly runs itself. You conjure a bunch of minions from your town hall, pop down templates for cropfields, forges, wells, and suchlike, and watch as your drudges get on with the building and resource-gathering.
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Where you can contribute is in laying out those structures in an efficient way, so that your serfs accomplish as much as possible before the timer runs down and you have to fend off a fresh wave of attackers, emerging from hellportals around the map. After 30 minutes with the demo, I have mostly learned what &lt;em&gt;not&lt;/em&gt; to do.&lt;/p&gt;  &lt;p&gt;&lt;a href="https://www.rockpapershotgun.com/fantasy-rts-flow-of-war-is-an-immediately-moreish-blend-of-worker-herding-fortress-building-and-90s-style-visuals"&gt;Read more&lt;/a&gt;&lt;/p&gt;</description></item></channel></rss>