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<rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:ns0="http://www.w3.org/2005/Atom" xmlns:ns2="http://search.yahoo.com/mrss/" version="2.0"><channel><title>Rock Paper Shotgun Latest Articles Feed | Category "Cenega Czech s.r.o."</title><link>https://www.rockpapershotgun.com/feed</link><description>This is a feed of the latest articles from Rock Paper Shotgun.</description><ns0:link href="https://www.rockpapershotgun.com/feed" rel="self" /><language>en</language><copyright>Copyright (c) Rock Paper Shotgun a brand of IGN Entertainment, Inc.</copyright><lastBuildDate>Thu, 09 Jul 2026 14:10:56 +0000</lastBuildDate><item><title>ZeniMax's pivot to big series amid Xbox cuts reportedly isn't a death knell for Doom, Quake and Wolfenstein</title><link>https://www.rockpapershotgun.com/zenimaxs-pivot-to-big-series-amid-xbox-cuts-reportedly-isnt-a-death-knell-for-doom-quake-and-wolfenstein</link><dc:creator>Mark Warren</dc:creator><pubDate>Mon, 06 Jul 2026 14:51:09 +0000</pubDate><guid>https://www.rockpapershotgun.com/zenimaxs-pivot-to-big-series-amid-xbox-cuts-reportedly-isnt-a-death-knell-for-doom-quake-and-wolfenstein</guid><category>Cenega Czech s.r.o.</category><category>Shooter: First Person</category><category>PC</category><category>Xbox 360</category><category>PS3</category><category>Raven Software</category><category>SEGA Saturn</category><category>Midway</category><category>Xbox One</category><category>Mac</category><category>id Software</category><category>First person</category><category>Multiplayer Cooperative</category><category>Shooter</category><category>Single Player</category><category>Bethesda Softworks</category><category>Wolfenstein</category><category>Multiplayer Competitive</category><category>Horror</category><category>PS4</category><category>Nintendo Switch</category><category>Doom: The Dark Ages</category><category>PS5</category><category>Sega</category><category>Xbox Series X/S</category><category>Quake</category><category>DOOM (2016)</category><category>Activision</category><ns2:content medium="image" url="https://assetsio.gnwcdn.com/id-software-wall-to-wall-union-165-workers-vote-01.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp" /><description>&lt;img src="https://assetsio.gnwcdn.com/id-software-wall-to-wall-union-165-workers-vote-01.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp" /&gt; &lt;p&gt;Xbox have officially announced the scale of the &lt;a href="https://www.rockpapershotgun.com/xbox-are-parting-ways-with-double-fine-arkane-undead-labs-compulsion-and-ninja-theory-in-the-course-of-thousands-of-layoffs"&gt;mass layoffs and rejigging of their studio lineup&lt;/a&gt; which have loomed on the horizon for the past couple of weeks. While Double Fine, Compulsion Games, Ninja Theory, Undead Labs, and Arkane all face futures outside of Xbox, the cuts and changes have also affected how a number of studios remaining under the Microsoft banner will operate going forwards.&lt;/p&gt;
 &lt;p&gt;&lt;a href="https://www.rockpapershotgun.com/zenimaxs-pivot-to-big-series-amid-xbox-cuts-reportedly-isnt-a-death-knell-for-doom-quake-and-wolfenstein"&gt;Read more&lt;/a&gt;&lt;/p&gt;</description></item></channel></rss>