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<rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:ns0="http://www.w3.org/2005/Atom" xmlns:ns2="http://search.yahoo.com/mrss/" version="2.0"><channel><title>Rock Paper Shotgun Latest Articles Feed | Category "Big Stretch"</title><link>https://www.rockpapershotgun.com/feed</link><description>This is a feed of the latest articles from Rock Paper Shotgun.</description><ns0:link href="https://www.rockpapershotgun.com/feed" rel="self" /><language>en</language><copyright>Copyright (c) Rock Paper Shotgun a brand of IGN Entertainment, Inc.</copyright><lastBuildDate>Mon, 12 Oct 2026 15:04:54 +0000</lastBuildDate><item><title>Sometimes the thing you need is a wonderfully ethereal physics platformer jam game where you are a little round guy with very stretchy arms called Big Stretch</title><link>https://www.rockpapershotgun.com/sometimes-the-thing-you-need-is-a-wonderfully-ethereal-physics-platformer-jam-game-where-you-are-a-little-round-guy-with-very-stretchy-arms-called-big-stretch</link><dc:creator>Oisin Kuhnke</dc:creator><pubDate>Tue, 29 Sep 2026 20:31:51 +0000</pubDate><guid>https://www.rockpapershotgun.com/sometimes-the-thing-you-need-is-a-wonderfully-ethereal-physics-platformer-jam-game-where-you-are-a-little-round-guy-with-very-stretchy-arms-called-big-stretch</guid><category>Indie</category><category>PC</category><category>Platformer</category><category>Big Stretch</category><ns2:content medium="image" url="https://assetsio.gnwcdn.com/big-stretch.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp" /><description>&lt;img src="https://assetsio.gnwcdn.com/big-stretch.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp" /&gt; &lt;p&gt;
I have a working theory that above all other aspects, the Vibe (with a capital V) of a game is the most important thing to enrapture a hypothetical audience. A strong Vibe is not a guarantee of such a thing, this algorithmic world we live in denies us such luxuries, it's just the most important starting point. The Vibe does not look like any one thing, the only rule is that it must elicit a response along the lines of, "now what's this, then?" Big Stretch, a game jam physics-based &lt;a href="https://www.rockpapershotgun.com/the-best-platform-games-on-pc"&gt;platformer&lt;/a&gt; that features hardly a semblance of assets, feels like it proves that theory to me.
&lt;/p&gt; &lt;p&gt;&lt;a href="https://www.rockpapershotgun.com/sometimes-the-thing-you-need-is-a-wonderfully-ethereal-physics-platformer-jam-game-where-you-are-a-little-round-guy-with-very-stretchy-arms-called-big-stretch"&gt;Read more&lt;/a&gt;&lt;/p&gt;</description></item></channel></rss>