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<rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:ns0="http://www.w3.org/2005/Atom" xmlns:ns2="http://search.yahoo.com/mrss/" version="2.0"><channel><title>Rock Paper Shotgun Latest Articles Feed | Category "AionGuard"</title><link>https://www.rockpapershotgun.com/feed</link><description>This is a feed of the latest articles from Rock Paper Shotgun.</description><ns0:link href="https://www.rockpapershotgun.com/feed" rel="self" /><language>en</language><copyright>Copyright (c) Rock Paper Shotgun a brand of IGN Entertainment, Inc.</copyright><lastBuildDate>Tue, 21 Apr 2026 16:51:22 +0000</lastBuildDate><item><title>Just Cause studio's canned dragon-riding fantasy romp AionGuard "would have been Crimson Desert", reckons former Avalanche creative head</title><link>https://www.rockpapershotgun.com/just-cause-studios-canned-dragon-riding-fantasy-romp-aionguard-would-have-been-crimson-desert-reckons-former-avalanche-creative-head</link><dc:creator>Mark Warren</dc:creator><pubDate>Wed, 08 Apr 2026 09:32:30 +0000</pubDate><guid>https://www.rockpapershotgun.com/just-cause-studios-canned-dragon-riding-fantasy-romp-aionguard-would-have-been-crimson-desert-reckons-former-avalanche-creative-head</guid><category>PC</category><category>Single Player</category><category>MMORPG</category><category>Avalanche Studios</category><category>RPG</category><category>AionGuard</category><category>Crimson Desert</category><category>Action Adventure</category><category>Pearl Abyss</category><category>PS5</category><category>Xbox Series X/S</category><category>PS3</category><category>Third person</category><category>Xbox 360</category><ns2:content medium="image" url="https://assetsio.gnwcdn.com/just-cause-devs-cancelled-aionguard-would-have-been-crimson-desert-01.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp" /><description>&lt;img src="https://assetsio.gnwcdn.com/just-cause-devs-cancelled-aionguard-would-have-been-crimson-desert-01.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp" /&gt; &lt;p&gt;Back in the late 2000s, &lt;a href="https://www.rockpapershotgun.com/games/just-cause"&gt;Just Cause&lt;/a&gt; developers Avalanche ended up in a publishing pickle with a fantasy open-worlder they were working on. It was dubbed AionGuard, and ex-Avalanche chief creative officer Christofer Sundberg reckons that had it not ended up chucked on the cancellation bonfire, the game would've done a lot of the same things which've helped make &lt;a href="https://www.rockpapershotgun.com/crimson-desert-tips-and-tricks"&gt;Crimson Desert&lt;/a&gt; a hit all these years later.&lt;/p&gt;
 &lt;p&gt;&lt;a href="https://www.rockpapershotgun.com/just-cause-studios-canned-dragon-riding-fantasy-romp-aionguard-would-have-been-crimson-desert-reckons-former-avalanche-creative-head"&gt;Read more&lt;/a&gt;&lt;/p&gt;</description></item></channel></rss>